Job Description
As a Graphic Designer, you will be responsible for providing support services to all engaged departments: PR, Marketing, Production to produce high-quality assets, primarily static graphics. Typical end use like editorial, social, marketing, internal, and occasionally in-game use
Responsibilities:
- Create original graphics assets, including logos, key art, backgrounds, and cinemagraphs, for use in marketing, social media, and editorial projects
- Versioning assets to various specifications including resolution, aspect ratios, and file types for various viewing platforms
- Assist motion designers by designing base art elements for use in motion graphics and animation for video game trailers or live video streams
- Work with the art director to create compelling in-game assets such as UI elements, badges, logos, environment 2d graphics etc.
- Work with producers to select and treat in-game screenshots or image renders for marketing needs
PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.
Skills & Requirements
- 2+ years experience in games or related fields
- A portfolio which demonstrates excellent Graphic Design skills
- Highly proficient in Adobe Photoshop/Illustrator/InDesign and related design/production software
- Being able to adapt realistic sci-fi art style
- Experience designing across a wide variety of mediums and formats
- Ability to follow design instructions, work within corporate templates, and implement style guides
- Understanding of design theory, including layout, color, typography, hierarchy, as well as current design trends
- Exceptional design aesthetic, versatility in visual style, and awareness of design trends and innovation
- Illustration and drafting
- Passion for video games
- Staying up-to-date on industry trends
- Being a team player
- Fluent in English, both verbally and written
- Unreal Engine & AA+ game experience